Monthly Archives: February 2016
Continuing certain themes from last time….
Mom is still not home, but she’s no longer in the hospital either. Thursday, we got her to a physical rehabilitation center, so she can recover her strength and the use of her leg. Hospitals suck in many respects, but especially in the respect that they keep you sitting in a bed your entire visit. When you’re old, like my mother, that’s bad. In the course of her last visit, her left leg has become stiff, especially one of the muscles in the thigh. She’s can’t get up and move easily right now.
She’s pissed that she couldn’t come home, and my sister and I aren’t very happy either. We’d like to have Mom home, but if she can’t move around by herself, we would have to be around with her all the time. So, PT it is.
In more pleasant news, I started re-reading Kobold’s Guide to World Building. I read it a couple of years ago when I was in the middle of working on the StarSea. As I started reading, I realized a number of mistakes I was making with the StarSea, such as trying to do too much and being too interested in too many details. I really wish I’d re-read it months ago. In fact, at this point, I want a paper copy rather than the electronic version I’ve been working with lately.
I’m working on making notes from it for the Reincarnated setting. The Guide has given me some ideas for filling in some of my details for creating the setting and keeping the creation process rolling.
That’s really all I’ve got worth discussing at this point, so I’m going to call it a night.
I’ve been avoiding using this new version of the interface for a while now, but they’ve caught up to my trick and now I’m being locked into this crap. Ugh. So, I’ll sally forth.
Last week was no better than the ones before. The file migration got hosed as I moved the laptops last Monday, so I ended up repeating the process. Tuesday morning, I was able to start determining which apps were going to work with the new OS, and that soaked up most of my day. Wednesday after work, I ended up having to go to the hospital again, as they did not determine the source of my mother’s hemoglobin issue. That was after going to see my uncle about a car issue I’m having.
Late Tuesday, I started the migration of the tablet items, but I kept having problems with the save file for one game. That one was a years work that I didn’t want to lose. I worked on that migration again Thursday until I came to the conclusion that I would never be able to get the file migrated, so I have to do something more or less manual, as the game in question (Terraria) allows you to make a cloud world, so Friday, the Boy and I moved all of my stuff from the old worlds I had created to a new world, from which I’ll be making a new base on the cloud world, so my work won’t be lost again.
In the meantime, I worked in a little reading of the Dungeon World rules, and little else. Now that things are stabilized, I’m trying to focus on Reincarnated again. There’s a lot less to do, as I’m not trying to create new elves and other critters. I’m just trying to come up with a suitable mythology and history of the world that makes sense and will tell the story I’m dreaming up.
So, that’s about all I’ve got for tonight. Just getting caught up and keep things together has become quite a hassle the past few weeks. Hopefully, things will now settle down, and I can get something fun done.