Pity Parties and Planning
Posted by docryder
Last time was a bit of a pity party, as I look back on it. I wrote that I thought I was depressed, and I might still be. But I’m feeling better now. I can’t tell you why, though. Nothing has really changed in the household, except my sister’s stress level, which seems to have gone down a bit. She took a short “stay-cation,” which sees to have helped her. And that helps me some. And the puppy is a little less rambunctious (or she was until tonight, in which she seems to want to test me), which also helps.
The Boy and I went to the local event for International Tabletop Day, sponsored by the FLGS, Crazy Squirrel Game Store. We had a good deal of fun, even though we couldn’t stay all day. Maybe because we couldn’t stay all day. Maybe that made us put in more effort towards just enjoying ourselves. One of the other good things to come out of the day was a game called Loot ‘N’ Run. I was immediately taken by it, and picked it up during my Thursday Night D&D game. The Boy and I played a couple of times that day, and last night before our home game we played a number of times. We’ve had a load of fun with it. It plays fast and is simple to play. I recommend it, heartily.
I had forgotten last time that I’d done some map sketching for the Reincarnated campaign. I don’t think I’m going to use the sketching I did at this point. It adds some mythology to the world that I don’t believe I want to deal with. I’d rather keep things simple, and as I’m thinking like Michael Moorcock in regards to my storytelling (who never really deals with creation myths), I think not going that far, which this map idea does, is probably a good idea. Yeah, that was a horrible sentence. To simplify, my inspiration wouldn’t do something like this for a map, so I won’t.
I’ve gotten absolutely no farther with 13th Age. I just haven’t been especially inspired to read it. Not sure if it’s the d20-based system, or just that I have so many other things to read, but I just haven’t pursued it further. And I’ve been considering adding more to the reading list, re-reading the Chronicles of Corum, the other three Corum books by Moorcock in which Corum is mistaken for Lugh Silverhand of Celtic Myth. I’d mention a year or so ago re-reading The Swords Trilogy. I prefer those, as they storytelling is more fantastic, and Corum survives the series. Yes, Corum is dead by the end of his eponymous chronicles, and it seemed a bit of a downer. But the subject matter (invading gods) is in line with some of the ideas I have for the Reincarnated campaign. Just not sure I want to dig into books I didn’t like so long ago.
On the other hand, I’ve been thinking about doing some deconstruction on Dungeon World. I was reading a little about the system somewhere (a Wiki/a page somewhere, I think), which had some of what I want. I really want to get in and figure out what the bare minimum of the system is, and how I can maybe try building something more personalized to the settings I want to explore. Stripping it all the way down to the bone like I’m thinking might be going too far, and may be a lot more work than I need to do, but I feel the need to do it, regardless. The Apocalypse System is fascinating to me, and I think I need to indulge that. That may also be what’s blocking me on reading 13th Age.
In fact, I was approached by the owner of CSGS a while back about a D&D “Summer Camp” for kids at the store, and I think if I did it, I’d use Dungeon World for it’s simplicity. I don’t know that I can do the “Summer Camp” any more, with the responsibilities to the house, but the idea is still in mind, and Dungeon World is a possible game for it. It doesn’t sell as many D&D books, directly, but it’s what I’d like to try.
Well, outside of a quick comment on Pinterest giving me ideas for things in the StarSea as well as the Reincarnated campaign, shaking up my creativity and making me realize I can be a bit hidebound, I’m pretty much done for tonight. I’m hoping things continue forward like they have the past couple of weeks (with things feeling better). Time will tell.
That’s it. Later.