The Future of Non-Ownership Is Now
Between the time I graduated high school in 1994 and completed graduate school in 2005, the concept of ownership drastically transformed into something else. Now in 2012, I not only cling to fond stories of obsolete technologies from my youth, but also a seemingly ancient sense of what it means to truly own something. It reminds me of the first lines in the film version of…
Something every game designer should probably read and think about...
Posted on November 20, 2012, in Uncategorized. Bookmark the permalink. Leave a Comment.


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